UMA Wiki

Unity Multipurpose Avatar

User Tools

Site Tools


knowledgebase:shared_color

This is an old revision of the document!


Shared Color

Shared colors can be set as a common color to be used in an overlay asset or recipes. This way the same color can be used across overlays. For example, being able to set the same color on all skin textures (eg, body, face, etc…) They are set by creating a Shared Color at the top of your recipe, then select “Save Collection”. Then in the overlay, toggle “Use Shared Color” and select the shared color channel you set at the top of your recipe.

See Also

knowledgebase/shared_color.1535129481.txt.gz · Last modified: 2018/08/24 18:51 by kenamis