This shows you the differences between two versions of the page.
Both sides previous revision Previous revision | |||
knowledgebase:slot [2018/05/02 23:38] kenamis added images and more parameter descriptions |
knowledgebase:slot [2018/08/09 20:12] kenamis |
||
---|---|---|---|
Line 8: | Line 8: | ||
The big difference between body parts and other content is that body parts need to be combined in a way that the seams won't be visible. To handle this, it's important that the vertices along mesh seams share the same position and normal values to avoid lighting artifacts. To handle that, we provide a tool for importing meshes that recalculate the normal and tangent data based on a reference mesh. | The big difference between body parts and other content is that body parts need to be combined in a way that the seams won't be visible. To handle this, it's important that the vertices along mesh seams share the same position and normal values to avoid lighting artifacts. To handle that, we provide a tool for importing meshes that recalculate the normal and tangent data based on a reference mesh. | ||
+ | |||
+ | ===UMAMeshData=== | ||
+ | UMAMeshData is an important data container that resides on a slot. It stores all the vertices, normals, tangents, uvs, etc... that is necessary to build the part of the mesh that the slot represents. | ||
====Slot Creation==== | ====Slot Creation==== |